I created this Iveco Daily Vehicle Pack consisting of seven optimized vehicles designed as in-game environment assets driven by AI. The primary objective was to create diverse variants based on a single base model to enhance visual variety in the game world. The project began with modeling the base vehicle, followed by creating variants such as the Minibus Tourys, Minibus Start, Box Van, Dropside, Car Transporter, and standard vans in multiple sizes. Each model was UV-unwrapped and textured to meet the client’s technical specifications. All assets were optimized for seamless integration into Unity, maintaining polycounts between 80,000 and 100,000 triangles per model to balance detail and performance. The result is a flexible pack that adds realistic vehicle variety to in-game environments.
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